Ignition / SpriteRendererGroup

Namespace Playniax.Ignition

Inherits from MonoBehaviour

Script can be found in Assets/Playniax/Framework/Ignition/Framework/Core/Scripts (MonoBehaviour)/SpriteRendererGroup.cs

Class SpriteRendererGroup

Description

Manipulates the alpha of all SpriteRenderers within the GameObject and its children.

Public fieldsDescription
float alpha = 1 The alpha value determines the transparency. A value of 1 means fully opaque, while 0 means fully transparent.